Difference between revisions of "Index of sample code pages"
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it will only compile if the target is a 16f877A. This way one file can contain code for a bunch od different processors. | it will only compile if the target is a 16f877A. This way one file can contain code for a bunch od different processors. | ||
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+ | If you want to include more than one processor you can use code like: | ||
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+ | #if ( defined ( _PIC16F877A_H_ ) || defined ( _PIC16F877_H_ ) ) | ||
+ | TRISA = 0b00011111; | ||
+ | #endif | ||
== Using #define for Magic Numbers == | == Using #define for Magic Numbers == |
Revision as of 18:13, 19 May 2009
This page is more of an idea than a finished product, we need help to fill it out.
These are short sections of code for particular tasks. The first goal is to get code that works. Later goals include:
- Easily modified code..
- Robust: failure resistant even with bad input.
- Fast
- Plays well when imbeded with other routines.
- Minimum resource use.
Because of the different goals we may have more than one sample in each category.
Contents
- 1 The perfect second
- 2 Using I2C Memory
- 3 Output to A Shift Register
- 4 Software Circular Buffer
- 5 read before write
- 6 Good Main Program Header
- 7 Using #define to Configure Hardware
- 8 Using #define to Support Multiple CPU Targets
- 9 Using #define for Magic Numbers
- 10 Counting Down with Unsigned Numbers
- 11 Access Bytes Inside Another Type
The perfect second
Timing routines, showing how seconds can be counted. Want high accuracy even with odd clock rates.
Using I2C Memory
Output to A Shift Register
Often used for port expansion.
This seems to work for 8 bits to a 74HC/HCT164
void shiftOutByte( unsigned char aData ) { unsigned char ix; for( ix = 0; ix < 7; ix++ ) { if ( aData.1 ) { set_bit( SRPort, SRDataBit ); } else { clear_bit( SRPort, SRDataBit ); } clear_bit( SRPort, SRClockBit ); // edge triggered low to high aData >>= 1; // put here as delay set_bit( SRPort, SRClockBit ); } return;
}
Software Circular Buffer
A place to store and retrieve data, say bytes. First in First out. Methods to add and remove data. Code still needed.
read before write
Solving the issue of PIC16's pin state not being saved internally. Code still needed.
Good Main Program Header
A C Program Header Example A good header is a help to anyone who wants to use your code.
Using #define to Configure Hardware
Suppose you are lighting an LED on PORTB.3. If you use the following defines:
#define LED_PORT PORTB #define LED_BIT 3
then
set_bit( LED_PORT, LED_BIT );
can be used instead of
set_bit( PORTB, 3 );
There are a couple of advantages to this:
- The code is easier to read and write.
- Reconfiguring the hardware can be done simply by just changing the #defines.
- Reading the #defines ( normally all at the top of the program ) often gives a good overview of the hardware assignment.
Using #define to Support Multiple CPU Targets
The compiler ( actually I think the preprocessor ) always defines a symbol that contains the name of the target processor, for example _PIC16F877A_H_. This means you can surround code with the following preprocessor commands:
#ifdef _PIC16F877A_H_ TRISA = 0b00011111; #endif
it will only compile if the target is a 16f877A. This way one file can contain code for a bunch od different processors.
If you want to include more than one processor you can use code like:
#if ( defined ( _PIC16F877A_H_ ) || defined ( _PIC16F877_H_ ) ) TRISA = 0b00011111; #endif
Using #define for Magic Numbers
A magic number is a number, that for some reason, has a special meaning. For example the maximum number for an 8 bit number is 255, but a reader of the program might not recognize this significance. If you:
#define MAX_8BIT = 255
then a test like
if ( a == MAX_8BIT ) ....
might be more meaningfull. ( note this is not a great example, best I could come up with right now ) You could consider that port addresses are aqctually numbers ( and different for diffent processors ) and that symbols like PORTB are actually magic numbers defined differently for different processors.
Counting Down with Unsigned Numbers
You are counting down and want to know when an unsigned number goes negative ( never ). You could declare it signed, slowing everything down. Instead check against FF. This assumes you do not use FF on the positive side. It also assumes you are counting down by one, else you could skip over FF.
if ( 0xFF == ix ) ..
Access Bytes Inside Another Type
Example use a union:
typedef union { unsigned int ui; unsigned char b[2]; } noportable_int; //main program starts here. void main() { noportable_int n; n.ui = 0x1234; n.b[0] = tmr1l; n.b[1] = tmr1h; }
idea from: [1]